Nihonichi Free BGM

Genre guide

Free Synthwave and Retro 80s Music for Videos, Streams and Edits

Neon, night driving and chrome-bright arpeggios have become a visual language of their own. This guide helps you pick synthwave that supports the picture instead of fighting it, whether you are cutting a gaming montage, a car video or a stream intro.

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158synthwave-tagged tracks
122median BPM
70%instrumental
2:34typical length

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Newest 60 tracks that match this guide. Free to download, no sign-up, commercial use OK. All music is AI-generated. The Download button opens the track’s page in English in a new tab, so your music keeps playing here.

Sunset Boulevard Synthwave Ⅱ3:18 · 100 BPM · instrumental
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Sunset Boulevard Synthwave3:22 · 100 BPM · instrumental
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Chrome Dawn Protocol Ⅱ3:12 · 108 BPM · instrumental
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Chrome Dawn Protocol3:45 · 108 BPM · instrumental
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Heading to the Summer Sea Ⅱ3:10 · 128 BPM · instrumental
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Character Select Screen2:39 · 115 BPM · instrumental
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Autobahn2:40 · 128 BPM · vocals
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Autobahn2:60 · 128 BPM · vocals
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Fever Lights2:41 · 124 BPM · vocals
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Fever Lights2:56 · 124 BPM · vocals
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Electric Heart2:46 · 130 BPM · vocals
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Electric Heart2:29 · 130 BPM · vocals
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Terminal2:29 · 120 BPM · vocals
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Terminal2:27 · 120 BPM · vocals
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Velocity2:36 · 132 BPM · vocals
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Velocity2:38 · 132 BPM · vocals
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Signal Lost2:49 · 118 BPM · vocals
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Signal Lost2:50 · 118 BPM · vocals
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Mirrorball2:27 · 126 BPM · vocals
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Mirrorball2:32 · 126 BPM · vocals
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Browse synthwave tracks to search the full library.

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Why synthwave suits so many edits

Synthwave leans on a steady pulse, a bright lead synth and a lot of reverb. That combination gives an editor two things at once: a clear rhythm to cut against and a mood that already feels cinematic.

A drive through a city at night, a retro-styled game clip or a product shot against a dark background all look more deliberate with this kind of sound underneath.

The catalog tags 158 tracks as synthwave. Their median tempo is 122 BPM, and the range runs from about 65 to 167.

Treat the tempo as a starting filter only. Two tracks at the same BPM can feel very different depending on how busy the bass and arpeggio lines are.

Midnight Over Neon · tap the artwork to play

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Neon Requiem1:59 · 160 BPM · instrumental
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Neon Requiem1:03 · 160 BPM · instrumental
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Match the sub-flavor to the footage

Touge Racer · tap the artwork to play

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Cyberpunk Alley Ⅱ2:13 · 108 BPM · instrumental
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Cyberpunk Alley2:03 · 108 BPM · instrumental
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Keep the retro sound from muddying your mix

Synthwave is dense in the low and mid frequencies. If you add narration, the bass synth and pad layers can cover consonants quickly.

Lower the music well below the voice, and if you can, apply a gentle high-pass on the music track around the vocal range rather than just turning everything down.

For gameplay with loud effects, the opposite problem appears. A quiet, sparse track disappears under explosions.

Try a track with a clear rhythmic backbone and keep it at a modest level so that it reads as a texture, not a competing soundtrack.

Heading to the Summer Sea Ⅱ · tap the artwork to play

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Voidbreaker2:55 · 150 BPM · instrumental
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Voidbreaker3:06 · 150 BPM · instrumental
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A quick listening checklist

  1. Preview the first fifteen seconds and the loudest part of the track.
  2. Check whether the intro is long enough for your title or fade-in.
  3. Listen on laptop speakers and on headphones. The bass often behaves differently on small speakers.
  4. Look for a natural ending. A track that resolves clearly is easier to cut than one that fades slowly.
  5. If a track is instrumental, the catalog badge shows it. Use the vocal-free ones under speech.

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Cassette Aurora1:18 · 118 BPM · instrumental
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Cassette Aurora0:35 · 118 BPM · instrumental
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Related sounds worth comparing

If the synthwave feels too bright for your footage, compare Lo-Fi music for a softer feel or cinematic trailer music for a larger build. For retro games specifically, see the chiptune and 8-bit guide.

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Portal Run1:09 · 140 BPM · instrumental
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Portal Run1:15 · 140 BPM · instrumental
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Where to start

Frequently asked questions

Can I use these tracks in commercial videos?

Yes. Tracks are free to download and can be used in commercial projects under the site license. Do not redistribute the audio files as a music library or sample pack.

Do I need to sign up or give credit?

No sign-up is required and credit is optional. If you want to credit the source, use Nihonichi Free BGM.

Is synthwave a good fit for gaming videos?

Often yes. It has a steady pulse that is easy to edit against. Keep the level modest if the game has loud sound effects, and preview the loudest part before you commit.

How many of these tracks are instrumental?

70% of the synthwave-tagged tracks are marked instrumental. Check the badge on the track you choose, and preview it, since the catalog data can be imperfect.

Can Content ID ever flag my video?

An automated claim is possible on any platform, and no claim-free result is guaranteed. The tracks are AI-generated. If a platform flags your upload, follow its review or dispute process and keep a record of where you downloaded the track.

Before you publish: every track here is AI-generated and free to download without signing up. Read the plain-English license summary for what you can and cannot do, and preview the music in your real edit or mix first.

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